This release improves:
- the plateform tree (the bin, lib and include directories are now created inside the build directory (and not in the ../build directory)): Do not forget to clean your Mmg folder!!!
- the mmg3d algorithm for mesh adaptation (better convergency and edge lengths closest to 1)
- the software behaviour in case of failure (warnings/error messages are printed only 1 time and there is no more exits in the code)
- the mmg2d software that now uses the same structure than mmgs and mmg3d
It adds:
- the -hsiz option for mmg2d/s/3d (that allows to generate a uniform mesh of size )
- the -nosurf option for mmg2d (that allows to not modify the mesh boundaries)
- the -opnbdy option for mmg3d (that allow to preserve an open boundary inside a volume mesh)
- the possibility to provide meshes containing prisms to mmg3d (the prisms entities are preserved while the tetra ones are modified)