Input and output routines¶
\(\texttt{MMG3D_packMesh}\)¶
This function has to be used prior to saving the mesh. It consists of two stages:
At first, the vertices and tetrahedra of the mesh are packed, i.e. the "holes" in the tables
mesh->pointormesh->tetraare corked: all the entities that have been removed during remeshing are replaced by elements that appear later in the same array. The resulting tables are therefore contiguous. The corresponding procedure is applied to thesolandmetobjects passed to the function.In a second time, the function \(\texttt{MMG3D_bdryBuild}\) is called.
